LUDORace home.
Bring the crowd.
Four tokens. One finish line. Play with 2–4 people on their own phones, and let everyone else watch the drama unfold.
ROLL THE DICE. MAKE YOUR MOVE. OWN THE NIGHT.
How we play Ludo
Get moving. Roll a six to bring a token out of base. Move clockwise. A six earns another roll; three sixes in a row end your turn.
Send them back. Land on an opponent to send their tokens back to base. Star squares are safe. Two or more of your own tokens together are also safe from capture. Opponents can pass or share the square; stacks do not block movement.
Race home. Follow your colour’s lane and roll the exact number to reach the centre. Get all four tokens home to win. Capturing an opponent or getting a token home earns another turn.
Stay connected. Keep the player’s browser data to return to your seat. Leaving the screen keeps your seat reserved; the turn timer keeps play moving automatically, choosing the furthest-advanced legal token. Automatic play updates while a player or spectator has the room open. Watch links are read-only and can be shared with anyone.